Following is a sample list of my past projects. For more, please do not hesitate to contact me.
Abstract: In this paper we outline the design of a mixed-reality system to support object-focused remote collaboration. Here, being able to adjust collaborators’ perspectives on the object as well as understand one another’s perspective is essential to support effective collaboration over distance. We propose a low-cost mixed-reality system that allows users to: (1) quickly align and understand each other’s perspective; (2) explore objects independently from one another, and (3) render gestures in the remote’s workspace. In this work, we focus on the expert’s role and we introduce an interaction technique allowing users to quickly manipulation 3D virtual objects in space.
Mixed-Reality for Object-Focused Remote Collaboration
Authors: Martin Feick, Anthony Tang, and Scott Bateman
Conference: (UIST’18 2018 website)
Abstract: The amount of data and the importance of simple, scalable and fault tolerant architectures for processing the data keeps increasing. Big Data being a highly influential topic in numerous businesses has evolved a comprehensive interest in this data. The Lambda as well as the Kappa Architecture represent state-of-the-art real-time data processing architectures for coping with massive data streams. This paper investigates and compares both architectures with respect to their capabilities and implementation. Moreover, a case study will be conducted for gaining more detailed insights concerning their strengths and weakness.
Fundamentals of Real-Time Data Processing Architectures Lambda and Kappa
Authors: Martin Feick, Niko Kleer, and Marek Kohn (course-project: all authors contributed equally)
Supervisor: Prof. Dr. Markus Esch
Conference: (SKILL 2018 website)
Abstract: In this paper, we discuss the role of the movement trajectory and velocity enabled by our tele-robotic system (ReMa) for remote collaboration on physical tasks. Our system reproduces changes in object orientation and position at a remote location using a humanoid robotic arm. However, even minor kinematics differences between robot and human arm can result in awkward or exaggerated robot movement. As a result, user communication with the robotic system can become less efficient, less fluent and more time intensive.
The Way You Move: The Effect of a Robot Surrogate Movement in Remote Collaboration
Authors: Martin Feick, Lora Oehlberg, Anthony Tang, André Miede, and Ehud Sharlin
Conference: (HRI’18 website)
Implementing a Humanoid Tele-Robotic Prototype for Investigating Issues in Remote Collaboration Abstract: We desgined and developed a novel system, ReMa (Remote Manipulator), for supporting remote collaboration on physical tasks through a physical telepresence humanoid robot. The system captures and reproduces object manipulations on a proxy object at a remote location. The prototype combines latest robotics and motion capture technologies, exploring their capabilities and limitations. We found that directly mapping human and robot action is problematic due to the arrangement and limits of the robot joints. We applied ReMa to investigate how limited perspective in current video-mediated systems affects remote collaboration. Our main finings are: (1) a shared perspective is more effective and preferred compared to the opposing perspective offered by conventional video chat systems, and (2) the physical proxy and video chat complement one another in a combined system; people used the physical proxy to understand objects, and used video chat to perform gestures and confirm remote actions. These research findings validate both the design and implementation of ReMa as an effective research platform.
Author: Martin Feick (Bachelor’s Thesis)
Supervisors: Prof. Dr. Anthony Tang and Prof. Dr. André Miede
Perspective on and Re-Orientation of Physical Proxies in Object-Focused Remote Collaboration Abstract: Remote collaborators working together on physical object have difficulty building shared understanding of what each person is talking about. Conventional video chat systems are insufficient for many situations because they present a single view of the object in a flattened image. To understand how this limited perspective affects collaboration, we designed the Remote Manipulator (ReMa), which can reproduce orientation manipulations on a proxy object at a remote site. We conducted two studies with ReMa, with two main findings. First, a shared perspective is more effective and preferred compared to the opposing perspective offered by conventional video chat systems. Second, the physical proxy and video chat complement one another in a combined system: people used the physical proxy to understand object, and used video chat to perform gestures and confirm remote actions.
Authors: Martin Feick, Terrance Mok, Anthony Tang, Lora Oehlberg, and Ehud Sharlin
Conference: (CHI’18 website)
TossCraft Abstract: The project TossCraft explores the capabilities and limitations of the Augmented Reality (AR) Leap Motion device. Our goal was to simulate a “natural” throwing movement within a game environment. In TossCraft, the player interacts with a variety o spheres representing real word objects such as foot-, bowling- or bouncyball. To proceed in the game, the spheres have to be physically moved into a given target by the player. In some cases, hitting a target is sufficient as well. That can be done by either throwing or punching the sphere. Reaching the target is accomplished by overcoming different challenges. As the game starts off easy, by progressing in the game, every level becomes more challenging demanding the player to be even more careful about his actions. To finish the game, the player has to solve all maps.
was a cooperative study project at the Saarland University of Applied Sciences (htw saar)
Authors: Martin Feick, Niko Kleer, and Marek Kohn (All authors contributed equally to this work)
Supervisor: Prof. Dr. André Miede
Project report: Code:
Twitter-Monitor Abstract: Twitter monitor allows users to filter Twitter messages based on their personal interests. The intelligent web application continuously listens to the Twitter stream and stores the relevant tweets into a database. The user enters “key words” that describe topics s/he is interested in. Our algorithm calculates, based on the user input, a rating for each tweet which then get potentially displayed in the user interface. Following that, users have the opportunity to evaluate the displayed tweets providing a feedback mechanism for the algorithm by choosing the most interesting tweets for users. The applications also offers many different settings such as e-mail notification, topic categories or a blacklist for topics that are not relevant to the users.
was a cooperative study project at the Saarland University of Applied Sciences (htw saar).
Authors: Marius Backes, Martin Feick, Niko Kleer, Marek Kohn, Stefan Schlösser, Philipp Schäfer, and Oliver Seibert (All authors contributed equally to this work)
Supervisor: Prof. Dr. Klaus Berberich
Project report: Code:
Towards a critical perspective on mHealth applications Abstract: Today’s world is influenced by technologies which create opportunities to support people in their daily lives. Companies promote and market products in different ways to reach everybody and to maximize their turnover which is especially relevant for the healthcare sector. People with diseases could find relief by dealing with the illness, but the provided applications and information come with a huge reponsibility for patients. How far can these applications support people without risks and what about the usability of medical treatments and diagnosis? This paper is primarily concerned with these questions and correlates the current problems in the development process of mHealth applications.
was second year (undergraduate) project at the Saarland University of Applied Sciences (htw saar).
Author: Martin Feick
Supervisor: Prof. Dr. André Miede